The advent of VR proved to be another showcase moment for the studio, because few VR titles since then have been able to rise to the visual highs of those 2016 games.īut where Robinson was remarkable mainly for the opportunity to walk alongside giant dinosaurs, The Climb was a transformative experience in its own right. Both were visually striking examples of what VR could deliver, powered by Crytek – the studio that was once at the cutting edge of visual fidelity with games like FarCry, Crysis and Ryse. The original The Climb was a landmark achievement in VR back in the early days of the medium, alongside games such as Robinson: The Journey. The long-awaited sequel to The Climb is out now for the Oculus Quest platform, with a Rift version coming out later.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |